Mercurysteam's Hangout
BARRACKS => Gameplay Feedback => Topic started by: Power Penguin on May 25, 2018, 06:07:30 PM
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Right now when you are fighting more than one enemy in melee it feels like the game really locks you in on that one enemy. I'd prefer that the melee could transition between multiple enemies like one of the Batman games where a simple directional input will fling you to the closest enemy target.
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Following this... Camera flipping as antagonist would make me happu
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Especially frustrating is when an elite that can grapple kill you is sandwiched between two grunts and try as you might you gravitate to one of the grunts and get your face caved in by the elite. There should be some sort of hidden priority to go after the elite in those situations.