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on: November 21, 2018, 01:25:05 PM
"In short, in games where an Antagonist could appear, the difficulty settings are used to widen the number of Raiders and Antagonists that could play together, always respecting the axiom that states that the more skilled players should win a higher number of games. Thus, the challenge you will be facing will be equivalent to your rival’s skill, and the rewards will be increased accordingly."
Sorry but this is bs everyone knows that antags with low mmr will get insanely over powered AI, thus making the match more challenging then it needs to be. And the rewards are still terrible for both sides.