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Messages - alef321

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31
Gameplay Feedback / Re: Different single player rewards
 on: October 06, 2017, 09:27:36 PM 
yes.

32
Gameplay Feedback / Re: Partial rewards for failure.
 on: October 06, 2017, 04:08:22 AM 
yes.
this is a topic that won't ever stop until addressed
the reward system is frustrating .

33
Gameplay Feedback / Re: Antagonist isnt that bad
 on: October 06, 2017, 02:01:38 AM 
well, I'll check the story because I love the world ...  in Solo mode. And then stay far away (similar to what I'm doing with OW) until I see changes.

34
>Do the grab preemptively expecting enemy to come trou the corner
>He does his way after me
>Get grabbed and die in 1 hit
>Lost antagonist points

35
Gameplay Feedback / Re: HP values on raiders
 on: October 06, 2017, 01:07:29 AM 
Just wanted to add that I think this is more an issue with Konstantin's balancing than Harec and Shae's. I've been playing him a lot lately for the character points trophy and he is just too effective as a bullet sponge. Add in his excellent repulsion sphere and great long/mid-range dps, and you've got a must pick for most encounters.
I think good team composition is largely based around picking someone from each faction. Each faction seems to have its own kind of character, so I imagine the next Fifth Council character to be released will be comparatively tanky to Konstantin.

that would be acceptable if you couldn't pick multiple raiders of the same faction, but you can.
I'm all up for freedom when chosing how you play, but if it's not fun... I'll boo it to hell

36
the ping+ horrible queue for countering + punching always being the best answer is just dooming
and why should the grab be 1 hit but not the punch?
also why can't the roll work as a counter so if you EVADE the STRIKE you can a 1HIT COUNTER


now that would be a functioning  rock paper scissor 1 hit working system.

I can't endure this anymore.
gonna take a looooooooong break

37
Gameplay Feedback / Re: Antagonist isnt that bad
 on: October 06, 2017, 12:30:56 AM 
I missed a rolling elite just now on hanging thread.
this idea of being original will be their doom.
if this was just a copy of uncharted's combat (single player) it would be easily a 8.5/10

38
Gameplay Feedback / Re: Please add blood and decapitation
 on: October 05, 2017, 05:52:15 PM 
I'm ok with battle damage but the game really doesn't need it.

39
Spacelords Universe / Re: Harek, the Unquestionable Leader
 on: October 05, 2017, 02:49:14 AM 
Sorry if it looks rushed, man I really wanna see more of them.

40
Spacelords Universe / Re: Do we have a date for Kunzmann?
 on: October 05, 2017, 01:54:36 AM 
I'm afraid we won't get a reason similar to Mikah :(

41
Gameplay Feedback / Re: Antagonist isnt that bad
 on: October 05, 2017, 01:26:26 AM 
I also recommend it to my friends, but they can't see the appeal and after trying or reading reviews they can get even more turned off.

42
Gameplay Feedback / Re: Antagonist isnt that bad
 on: October 05, 2017, 12:24:44 AM 
pretending everything is fine is not healthy for the game

43
Spacelords Universe / Re: Question about story
 on: October 05, 2017, 12:22:47 AM 
only time will tell.

44
Spacelords Universe / Re: Harek, the Unquestionable Leader
 on: October 05, 2017, 12:22:12 AM 
I can only imagine how the place will look with Doctor Kuznman and more wardogs in there.

45
Gameplay Feedback / Re: $20 and $10 skins! Seriously?
 on: October 04, 2017, 10:44:24 PM 
the price would make sense if EVERY chapter was free like a f2p game, but it's not.
I mean if the game was actual f2p I would've bought every single skin already.

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