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Messages - MSE_Hellath

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46
Bug report & Technical Support / Re: Harec Scoping Bug
 on: October 18, 2017, 05:23:55 PM 
Thanks for reporting this. Are you playing on PC, Xbox One or PlayStation 4?

47
Thanks for the suggestion. I agree that failing to confirm once can be understandable, but doing it sequentially can become an issue.

48
Suggestions / Re: Steam store page is bad
 on: October 18, 2017, 05:20:03 PM 
No harm done! I am not a native English speaker myself.
You will be seeing changes in our Steam page in the next few weeks. As I commented, the game's business model is currently not effectively showcased on Steam (on consoles it's being less of a problem) Hopefully, those changes will help new users to better understand how the game works.

49
Spacelords Universe / Re: Ginebra (Coming Soon???)
 on: October 18, 2017, 05:14:13 PM 
Hello. Ginebra will be joining the Raiders before the Wardog Fury campaign launches. As for the comics, we are releasing Mikah's next, and will cover all Raiders eventually -I just proof-checked Ginebra's, and it's amazing! You might have seen some WIP shots in our Konstantin DevShouts video: https://www.youtube.com/watch?v=YW-8YlmpJ-Y

50
Spacelords Universe / Re: Mikah and her Rare rifle Granny
 on: October 17, 2017, 05:54:53 PM 
Granny is quite different to her other weapon options. While the other two are better for short-mid range, Granny excels on medium-long range. As Quanrian affirms, it plays differently (remember: sidegrades, nor upgrades). Instead of spraying short burst over your target, you want to aim more precisely -headshots are important! With Granny, Mikah won’t become a sniper, but more like a platoon designated marksman.

Recoil can be difficult to handle, but you get less dispersion to keep the pressure on distant targets -something more complicated to achieve with the other weapons. It also helps that Granny has a larger magazine -the largest in the game, if you exclude Konstantin’s chain fed Gatling or Kuzmann’s ray gun. But bear in mind each magazine has a different recoil!

It is also a great option for damaging unmoving or slow objectives, like the Beholder or the Protector’s shield, if playing as the Antagonist.

51
Suggestions / Re: Steam store page is bad
 on: October 17, 2017, 03:00:44 PM 
Hello.
Thanks for your advice. We are not "falsely advertising" the game as F2P on Steam. That's the way Steam indexes the game due to the free Prologue.
Regards.

52
Hello,

The game's difficulty system (online) doesn't work exactly like you describe. It's based on your Matchmaking Rating (MMR), that is judged by your performance and skill, not your Raider rating -you can eventually get to a high Raider rank with a low MMR.

The system automatically tries to match players of similar MMR, when possible, in order to have a consistent and challenging mission difficulty on each game. I hope this helps!

53
Hey. Sorry to hear that. Are you playing on PC, Xbox One or PlayStation 4?

54
Bug report & Technical Support / Re: Long matchmaking times
 on: October 16, 2017, 01:57:25 PM 
Hello. Those are things we intend to improve in the next few updates of the game.
Thanks!

55
Bug report & Technical Support / Re: Raider Rank Randomly Dropping
 on: October 16, 2017, 01:56:31 PM 
Hello. Thanks for reporting this. Our QA team is looking into it now.
Best regards,

56
Bug report & Technical Support / Re: REWARD BUG
 on: October 16, 2017, 01:55:14 PM 
That is indeed the case, and other parameters are also taken into account when deciding the rewards.
Thanks!

57
Bug report & Technical Support / Re: Accidentally Hans!
 on: October 16, 2017, 01:53:18 PM 
That's an odd (but somehow happy?) bug, Quarian. We'll look into it!
Thanks for reporting.

58
Gameplay Feedback / Re: Honest Impressions
 on: October 16, 2017, 01:43:15 PM 
Thanks for the kind words. The game will continue to evolve thanks to your feedback, and once we have more content out -new characters, the second campaign arriving before the end of the year, etc.- you will find that the whole experience will be greater and more rewarding.

Please, keep it coming. We couldn't do it without you.

59
Spacelords Universe / Re: When's the next dlc?
 on: October 16, 2017, 01:39:16 PM 
Thanks alef321! Those are really cool ideas...

60
Spacelords Universe / Re: Antagonists abilities
 on: October 16, 2017, 01:37:17 PM 
We are taking good note on this. It is true that, as the game progresses and more players know their way around the maps, the Antagonists are more and more hard pressed to win. On the other hand, there are some really talented Antagonists out there with that can work the map's layout and the AI to their benefit and put your mission in jeopardy -I had one of those in a game yesterday, and he kicked our collective asses!

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