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Ship's Log / Re: Match against Antagonist needs more balance
on: May 15, 2017, 03:17:35 AM
The second mission in the BETA doesn't even give rewards for playing Solo but does with Coop. The first mission gives 1000 Gold for completing solo.
I think they should give currency rewards based on the percentage of the mission completed even if you end up failing. Blueprints, obviously, should only be rewarded for completing it. The all or nothing reward system for Solo is a bit rough especially when you are first starting out and have no currency and thus only the default loadout.
If I remember correctly, you still got a percentage of the currency rewards even if you failed a coop mission as long as you got through the first checkpoint. That is how I would like to see it work for Solo.
Antagonist also need to be rewarded with something other than leaderboard positions unless that green Sigil can been converted into currency or other items in the Full game. The same with playing as Raiders, Antagonists should get a percentage of currency rewards based on how well they do at keeping the raiders from completing the missions or based on the number of raiders they've killed.
I think they should give currency rewards based on the percentage of the mission completed even if you end up failing. Blueprints, obviously, should only be rewarded for completing it. The all or nothing reward system for Solo is a bit rough especially when you are first starting out and have no currency and thus only the default loadout.
If I remember correctly, you still got a percentage of the currency rewards even if you failed a coop mission as long as you got through the first checkpoint. That is how I would like to see it work for Solo.
Antagonist also need to be rewarded with something other than leaderboard positions unless that green Sigil can been converted into currency or other items in the Full game. The same with playing as Raiders, Antagonists should get a percentage of currency rewards based on how well they do at keeping the raiders from completing the missions or based on the number of raiders they've killed.