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Gameplay Feedback / Re: No reason to play Antagonist
on: September 24, 2017, 04:24:59 AMAS the title says being the antagonist is a waste of time. Its 1.5 vs 4 nothing to make it enjoyable or even equal. Its just 4 vs 1 and the 1 is the exact same as the 1 of the 4, The antagonist would need 300% health and 150% damage to make it anything close to a competition. U can finally get 16 kills and have a 1% hope of winning but then u get 1 shot by the sniper and half your time limit is gone before u revive. Plus it feels like other people have more health in last stand mode than normal. I played as victor and took down the aussie chick in 4-5 seconds but when they are crawling they magically don't die even If I shot them 10 times. The grunts are good for 2 seconds of distraction but then 2 people can just come up and grapple u while you shoot the third. It seems like no game company ever actually plays their games to test ideas. even if your on a roll Halec can just project onto a high spot and 1 shot you. Game would be cool for actual multiplayer like 10v10 but antagonist feels like a last minute F@(k it add this inthere's alot wrong with this paragraph. everyone has different kinds of health deepening on the character. light characters have less while bigger characters have a slight little more, that's it . since you seem pretty new. you have no situasional awareness of where the antag will be. so it may seem like. also the antag can use the AI to his adventage which would make it easy. so yea...