Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - PrimaryParadox

Pages: [1]
1
Gameplay Feedback / Re: Reward system needs overhaul.
 on: June 25, 2017, 05:35:11 PM 
The loot system is no different from any other game out there that requires a player to  play for a random reward. The difference here is that players can see the drop when it appears. Competing for the drops is a nice added change to a system that  usually rewards you based on chance. Everyone here seems to be salty because they cane see the reward and have to make a decision on if they want to compete for it.  The bottom line is that if you couldnt see the drop and you got nothing you would all be chalking it up to RNG like every other game out there. This wont hurt the game at all, get a mic or keyboard and TALK to your team for rewards. Once you have the BP then you wont be selecting it again so as the game progresses less people will want the reward. How about we not shit all over something new that gives a player choice and let them develop the game.

2
I have had the same experience. I am currently on PS4 and have been sitting in match making for about a half hour this instance. Prior to that I had been sitting in match making for 45 mins prior to restarting the sequence. It would be nice if they added an estimated match making time or a position in que so that we know how close we are to a game.

Pages: [1]