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Messages - Neekopol

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1
Suggestions / Re: There NEEDS to be a Melee Tutorial
 on: September 24, 2017, 06:17:51 PM 
The game has a visual instruction, see, read, understand, use. So what the problem?

2
Suggestions / Re: There NEEDS to be a Melee Tutorial
 on: September 23, 2017, 06:51:36 PM 
I dont think lot of ppl will read that. You can't call a tutorial some text guide.

You only need to look at some new streamers that this game need a melee tutorial, and probably an aleph tutorial too. It is where most new players look lost.
problems of people who can not read in 2d17

3
Suggestions / Re: There NEEDS to be a Melee Tutorial
 on: September 23, 2017, 05:10:54 PM 

4
Ship's Log / Re: Live now from the Broken Planet!
 on: September 22, 2017, 09:28:14 PM 
Finally! Great job! Well done!

5
Ship's Log / Re: Release date, price and new trailer!
 on: September 20, 2017, 08:20:20 PM 
Where is the INFO about FOUNDER'S PACK? Date? Price? Place in store?

6
Ship's Log / Re: Release date, price and new trailer!
 on: September 20, 2017, 05:53:14 PM 
Pre-orders will open soon, we will keep you updated!
I and 100500 gamers in the world, still waitin' new and more infos about preorder and preload client.

7
Gameplay Feedback / Re: Opinion on Beta.
 on: September 19, 2017, 05:28:57 PM 
I think that Nekopool is right about those things, i played vs him and it's a good player ^^

8
Gameplay Feedback / Re: Opinion on Beta.
 on: September 19, 2017, 05:27:12 PM 
Some proofs for clarity:
Crisp
Not bad, you right. M.b. i am too picky, but this still not enough.

9
Gameplay Feedback / Re: Opinion on Beta.
 on: September 18, 2017, 03:07:04 PM 
Blurs everything one of anti-alising option(can't say exactly, cause now game not loading), it's weird - but it helped me.
Ok, i understood you.
Think, some graphic options still disabled on engine side for beta_test time, like in another games, for tests or stability optimisations.

10
Gameplay Feedback / Re: Opinion on Beta.
 on: September 18, 2017, 04:43:18 AM 
  • add graphic option to OFF Blur, totally! errrrradicate that, coz no one love that thing, players, gamers like straight sharp clear edges and textures, no blur, blur is bad, bad blur, yeah
Man, it creeps me out at first too, but there is option in graphics setting, that disables blur image and everything becomes sharp as it has to be.
Only 'normal' and 'ultra' mode. No OFF. Also in *.cfg file.


11
Gameplay Feedback / Opinion on Beta.
 on: September 16, 2017, 05:22:22 PM 
Greetings, comrade.
What we have, and what we want to see on release.
At first, thnx Mercurysteam for a great fun.
So, we have:
  • nice picture, good models and animations, BUT everything in blur, blur is everywhere
  • cool story, art, atmosphere, chatacters
  • lots of tons really badass mazafakas, just like in Borderland! THATS AWESOME!!!!1111111oneone
  • pretty awesome optimisation (1080*85-91fpc on gtx770_4gb)
  • nVidia ansel and highlights is working! sweeeeeet
  • cool music on main screen, BUT not remembered sound in game, that strange
  • fast paced action with nice balance between range and melee, BUT Graple need tweak
  • awful, horrible, pitty, shamefull, ugly, bad, not working  mathcmaking, I will not apologize - coz that's is true
  • freash idea with Antagonist gameplay, not bad
  • nice character progression system, wanna more, so you must play for both side of conflict, thats nice
So, we want:
  • add graphic option to OFF Blur, totally! errrrradicate that, coz no one love that thing, players, gamers like straight sharp clear edges and textures, no blur, blur is bad, bad blur, yeah
  • add text chat and voip chat
  • you must add more powerful! music, make more energetic soundtrack, like in Payday2 (for example)
  • tweak Graple and melee speed actions
  • make a two mode: ONLY PVE with horde of npcs, OR Free Antagonist Invade mode (why, coz right now many Antagonist players leave the game, after 3-4 fail, and ruin the match)
  • stay in party after end of a mission and reachin' reward

AND, WHAT WE EXTREMLY REALLY NEED!:
forget about that limp matchmaking, CREATE the LOBBY system, like in Mass Effect 3 Co-op, Payday2, EVOLVE, Dead by Daylight, Killing Floor, Borderlands
In multiplayer game, we want play with/against other player, BUT what we really NOT WANT - waitin for 30-20 min to search matchmaking.
So how i see this:
  • i start the game, enter the multiplayer section, see the list of lobby (with ping indication) of other players , chose one and connect, play, everyone happy.
  • or i and 2 my friend who buy the game, create a lobby, invite the team each other, and wait other players, or start mission by 3.

12
Ship's Log / Re: Release date, price and new trailer!
 on: August 19, 2017, 10:58:30 AM 
"i'm throwing money at the screen but nothing's happening"
pre-order?

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