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Messages - gledr

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Gameplay Feedback / No reason to play Antagonist
 on: September 24, 2017, 02:57:42 AM 
AS the title says being the antagonist is a waste of time. Its 1.5 vs 4 nothing to make it enjoyable or even equal. Its just 4 vs 1 and the 1 is the exact same as the 1 of the 4, The antagonist would need 300% health and 150% damage to make it anything close to a competition. U can finally get 16 kills and have a 1% hope of winning but then u get 1 shot by the sniper and half your time limit is gone before u revive. Plus it feels like other people have more health in last stand mode than normal. I played as victor and took down the aussie chick in 4-5 seconds but when they are crawling they magically don't die even If I shot them 10 times. The grunts are good for 2 seconds of distraction but then 2 people can just come up and grapple u while you shoot the third.  It seems like no game company ever actually plays their games to test ideas. even if your on a roll Halec can just project onto a high spot and 1 shot you.  Game would be cool for actual multiplayer like 10v10 but antagonist feels like a last minute F@(k it add this in

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