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Gameplay Feedback / Re: the new update...
on: August 24, 2019, 10:12:36 AMHi everyone,
Regarding Schneider's dron, the reason for the change was inspired on the Glass Cannon: the dron makes more damage but Schneider is slightly more fragile in order to balance things.
What the f-... Aliens are the Glass Cannon in this game, they have the headshot. They have gimmicks to master so they can be really effective. Scheneider only was good at bosses and cleaning areas, and he wasn't the best (Kuzzman or Valeria are much better at this).
This is just a random change that doesn't answer any call. Is not for the players, is just you "balancing" something that was ok, because Scheneider has been like that 1 year at least and no one said anything about the hacker being a bucket of HP.
The Glass Cannon is just a lame excuse. Aliens are Glass Cannons that have their life at 60 but they can refill it with their gimmick. The hacker loses half of his life and you promote with him a slow and boring mechanic (because right now 70 HP is just a f***ing joke and you will be always in the floor) in a very fast game.
And don't make me start about how this thing is supposed to be lore friendly. Aneska summons her mecha and doesn't lose life. Hades is about those 140 points because they don't have another thing going for them (no regeneration, no bullet proof, no aleph control).
Every raider in this game has a bloody skill that doesn't make him pay life (being the exception Loath, bus yeah, his skill needs that because reasons). In Scheneider this is more important because IS THE ONLY WAY HE CAN DO GUN DAMAGE. YOU ALREADY GAVE HIM A CONS WITH THAT DECISION AND EVERYONE AGREED. And if someone destroys the drone you are at disadvantage a good chunk of time. Make the dron weaker if you want to nerf Scheneider, but stop making him static.
If you want to balance mechanics further use the card system, ffs, you put it in the game for something.