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on: April 15, 2018, 05:45:02 AM
Many people are imagining (hallucinating?) a separation between "PvE players" and "PvP players" that simply is not meant to exist in this game.
If you play Raiders of the Broken Planet you are expected to participate as both a Raider and Antagonist. This is how the game is designed.
I agree that the problems with this system are very unforunate. However, I believe it is possible to fix these issues and create a more fair and rewarding system that most people will be content with.
I also think that, to an extent, the anti-Antagonist people will need to suck it up. To lobby for the complete removal of the Antagonist is not reasonable, nor realistic.
The playerbase is so small right now that creating seperate queues for Antagonist and Raiders is basically removing the Antagonist all together. It is not a solution at all.
Next time I post I'm going to write a whole list of the problems I see with the PvP right now.
In my opinion the people scaring off new players are the ones spreading this Antagonist doom and gloom all over the internet. Making the game sound like a complete nightmare. There is one thing deadlier to a game than lower player numbers and that's a widespread negative, and defeatist attitude amongst the community - and THAT's what I'm seeing all over the place. I'm not doing any harm in suggesting that people either reavaluate their relationship with the game or stick around and offer some CONSTRUCTIVE feedback and advice to the developers.
I think we should be very careful not to put words in each others mouths. Or twist the meaning of what we are trying to say.
If I came off as being arrogant or unsympathetic to the PvP-haters I'm sorry. It wasn't deliberate. But to be honest, I think you are kind of missing the point of the game.