Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - alma41

Pages: [1]
1
Three kuzmans would be funny

2
Spacelords Universe / Re: I got the Offline 502 blues
 on: March 08, 2018, 03:57:50 AM 
Meatloaf

3
Spacelords Universe / Re: Weapon damages
 on: February 09, 2018, 08:29:42 PM 
So I like what you said her, and it makes complete sense about the combination of weapon damage and cqc, which I completely agree with 100%....as a raider though.   However, when you jump on as antag (be it because you are bored, everyone is rolling in teams and you are sitting in the mission que like a fool, or you just want to test a new set up out), there is a good chance of running into a team of 2 level 15's, a 13 and an 11 or something like that, who stick completely together 99.8% of the time and you can not cqc as the other three immediately lunge the split second your invincibility wears off killing the 1st one.

4
Spacelords Universe / Re: Weapon damages
 on: February 08, 2018, 07:43:35 PM 
Thanks for the reply, so then it sounds like they are designed to do equally equal amounts but disperse it differently (spray, vertical/horizontal, etc)  I guess then my focus should be which one does the most up close and concentrated with an aligned shot.  Been rolling with pepper, but that was based just on the description.

5
Spacelords Universe / Weapon damages
 on: February 07, 2018, 07:41:18 AM 
Is there a way to actually tell which weapon does the most damage for each character?  Reading the descriptions, but really testing on an equal field, maybe on solo, however my guess is that you can't get the distance the same each time for the closer quarter weapons since the enemies are moving usually.

Looking to Dion specifically if anyone cares to weigh in.  Thanks in advance.

6
Spacelords Universe / Re: 75€/9000Mp for 1 SKIN!
 on: January 18, 2018, 10:41:46 PM 
Uhg, the justification makes things worse, I feel so embarrassed for some.

Again if something takes say X hours of development to complete it, you don't simply divide by the player base to get your breakeven.  Research a bit what the market will bear.  That or common sense will lead you towards the answer of "maybe this is a bad idea we"

I don't have a stake in this game as I have never purchased a single skin on any game in my life since it never impacts gameplay, (which is a data point you should use for your research) but when something of this magnitude comes along, you hate to think you flushed $60 down the drain as similar practices are evident elsewhere in the business model.

Darn.

7
Spacelords Universe / Re: Order of rewards?
 on: January 03, 2018, 08:04:04 AM 
Quarian, extremely helpful, thank you so much for taking the time to answer in detail.   Much appreciated!!

8
Spacelords Universe / Order of rewards?
 on: January 02, 2018, 11:17:23 PM 
Greetings, new player here so apologies in advance if this has been answered already in detail, however upon searching through the forums for a while, I was unable to find a thread explaining.

Question:  is there a preferred/optimal order of picking rewards for leveling up characters?  Slowly (and I mean slowly) I am just evenly picking between faction, character or gold, but I see the higher level players always picking gold.  Is this because they no longer need the other two across the board for all players?

Additionally one mini question, when you draw a new card, do you then need to buy it after too?  I see i have cards, but then it wants 25k after.

Huge thanks in advance for taking that time to read/answer. 

All the best,

Pages: [1]