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on: April 09, 2018, 11:49:39 AM
yes, exactly my point.
I have the feeling that mercurysteam is too proud to admit, that their loot/progression system SUCKS.
They really feel like a proud bunch that is so focused on their "unique" ideas that they don't realize how bad they are. I am also 100% positive that they lack the experience in making f2p games.
But bottom line is this: if you make a grind heavy game, you need to make sure every hour spent in the game feels like progress, even if it is just a little progress. But like OP already sad, in this game you can spend hours and not achieve anything at all because the random screws you over. that's just horrible design. and if mercurysteam fails to see that, maybe its time to realize that they are not fit to make f2p games.
to make things worse, they already tanked HARD with the game. it performed so bad that i was surprised that they could even afford to continue developing it. now they do this "big overhaul" and still the loot/progression system is shit. if you only have so few players, you should do everything to make them happy. you just cannot afford to treat your small playerbase like this. if changes in the progression mean that they will burn through your content alot faster then you hoped they would, so be it. at least they had a good time and will recommend your game. now you just frustrate the few people you have. i for example told all my friends on steam (and i have a lot of people how ask me if they should a certain game, since i always give honest opinions) that they should stay away from this as far as possible until you can make real progress when playing the game.