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Gameplay Feedback / Re: Still Too Many Antags...
on: August 05, 2018, 09:52:31 AM
Level9Drow, your reasons for progression and how an antag is detrimental to that are basically the same reasons my friends refuse to try this game with me. They take it a step further though by generally seeing PvP as a hindrance or a series of setbacks as opposed to another layer of depth.
One friend specifically said that the game looked cool but as soon as he saw 4v1 he said nope and backed out of the store page.
I'm torn because I like the antag system but I too feel frustrated when you spend a lot of time playing a match to walk away with next to nothing because I too am trying to get better stuff/more characters.
I like your idea of opting in for PvP to get even greater rewards and I'd like to add that, even if the rewards are far more limited than a pure PvE or PvP setup via matchmaking, you should still have the option to solo and still gain something more than one time. Simply having more options and styles of play will help more people gravitate to the game.
One friend specifically said that the game looked cool but as soon as he saw 4v1 he said nope and backed out of the store page.
I'm torn because I like the antag system but I too feel frustrated when you spend a lot of time playing a match to walk away with next to nothing because I too am trying to get better stuff/more characters.
I like your idea of opting in for PvP to get even greater rewards and I'd like to add that, even if the rewards are far more limited than a pure PvE or PvP setup via matchmaking, you should still have the option to solo and still gain something more than one time. Simply having more options and styles of play will help more people gravitate to the game.