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Messages - Frezbone

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Gameplay Feedback / Re: Adventure
 on: May 11, 2019, 03:19:43 AM 
I thought so too, until every match has a annyoing cheap antag

2
Gameplay Feedback / Re: High Concentration of Antags
 on: May 11, 2019, 03:17:46 AM 
Lol i am out, so many raks on high mmr maps worse yet boss maps.  Either weaken mobs and their  effects like knock back or make antag have weaker dmg.
Or jus let me take off antags

3
Suggestions / Re: Quality of life chances
 on: October 27, 2018, 02:14:02 AM 
...so i need to get  10 mins matches... get a good team (  i actually dont mind randoms is jus sometimes, they are sooo "NOPE JUS LEAVE PLZ" inducing at times even at high lvs)

...get a max treasure hunter...um at wat forge lv and the cost of that over simplifying saving up for a char is not worth the grind. 
              plus why must i hold my mmr lower but i still get mentor matches at 35% on gold bonus mission so chances imma boned there and the payoff is trash.


and here my prob with the grind loop in spacelords.... the wait time is long like sometime 12+ mins then someone quits cus its a mentor match on a mission with bonuses so start the wait over. then the gold gain is not fast enough that the endless grind is monotonous  with the same old char u had for weeks. so u say fine get a nice wep instead to spice it up...but the forge lv prices hampers power of the gun cus u want better stats so u dont build them early but later the price is so high u prefer jus save for a char BUT now bp cost near 80% of a char (rares)
     and the damn useless dupes. those are wack. let us sell them or/and allow us to pick which bp we want
i'm at lv 78 with only mika and hans and 3 blue bps for tresure hunter (waste) built   but cant afford a rare bp cus then i cant even get ginbra who is not the  most expensive.

4
Suggestions / Re: Option for no antagonist
 on: September 24, 2018, 10:46:49 PM 
where were u guys when i need to get in. get my last run for barrier and go home. everytime i'm on my last run  "antag has invaded " cus i see my team are lv 20> and the antag is a dike...always spawning on hectic mod and aoe dmg  maps and using spawn invisibility and invulnerability to grab the noobs on  objective.
Ps any of y'all know why some times the hit detection on grab go mad. sometime u grab first and u go thru them and then they grab u OR ur strike input jus "happens" to not occur or worst yet when they grab u midair from ur raised platform

5
Suggestions / Re: Duplicate Blueprints
 on: September 24, 2018, 10:35:09 PM 
its like week 3 for me and the BP system feels...all over. and it sucks more with the Forge systme and raiders pricing..
        (Side note: but first...plz allow us to pick a Bp 2 weeks now i gushing for barrier and i got 6 grannys (god why) especially when the map is "mentor match ridden and  antag popping up to ruin ur last run )
 so as i lved up forge cost more..but Character are better imo and the gold farming is a tad boring with slow queue times and length of mission with new player. i know they drop the lv requirements but the prices gee golly!! i would lv up so much jus to get the gold and then the weapon price also skyrockets? thus i am now staring at buying hive to mix up gameplay, save for a 2 week to get a ayana (but cant bulid weapons for a while) but thats jus one char and the forge cost alrdy too high.
     And bounty hunter perk....is an ok investment but forging a wep jus for that marginally boost is hard when u prefer more dmg so noobs or meself dont slow down the mission. Basically this boils down to the gold pricing and/or acquisition being too high or too low respectively 

6
Suggestions / Raiders and Weapon Bp Acquisitions
 on: September 12, 2018, 07:43:26 AM 
So after a week of only playing this game. i must say ...i luv the art style , a little crass a litte Thicc. Gameplay fine until i see team members mucking about.( noobs and lv 90's, u aint safe) and the antag is fun...when they aint pros and choose maps where map is way to cluttered. doh mind the wait times personally cus it gives me chance to do others things but that is simply my situation and not a good thing generally
 
 But i see the F2P elements glaring. i saw a post about not enough monetization option  which is sounds weird but i agree with most ideas. but the gold rewards and gold cost are jus WAY to high . hans and Kuz are soo cheap then Hive cost 90% of a rare weapon build (which is 600% more expensive) and then Mikah is more  and  then i saw Ginebra *DIED*. so i'm stuck between getting a rare weapon to make grind easier or recruit a new character to keep the gameplay fresh and grind a next week for the cheapest character. but the rate i earn gold is so bad i chose neither cus i cant tell if the character/weapon would "fit" or be enjoyable and alrdy see the later characters taking WEEKs of grinding to jus get one.
  so i cant test a weapon or character b4 i waste weeks of grind into it and jus cry. if i actually see the price of the newer ones b4 i get the lv to see their info i might get a heart attck.

So may jus suggest a simple  easier method , drop the rare bp cost to about 48k~52k. make raiders testable or make videos that provide a analysis on EACH weapons instead jus cuts of weapons in use. and make all raiders standard price or reduced the prices a bit about 5%-10% (idk tbh) and make them available at all lvs so i pick the ones i like and enjoy grinds a bit more

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