This has been discussed into the goddamn ground. I can easily point out where your arguments are flawed in a myriad ways using information that has been synthesized by the many MANY MANY MANY people who have said these EXACT same things.
Check it out.
Number 1; there are not always going to be antagonists within your MMR/difficulty rating so this is kind of a ridiculous demand. This MIGHT be how Aurora Specters will work, strong AI opponent above the normal guys. But..come on. Not every match is going to have an antagonist and that is..just fine. Not everyone wants to antagonize all the time.
Number 2; No, antagonist does not need a buff. If you are antagonizing below level 150, which is when passive stats max out, then you have failed to grasp the meaning of the antagonist system. What they need is not for the AI to be totally gimped when they enter a match.
Number 3; Also, nope. Such a thing would be very very easy to exploit and matches where people are being decimated by an antagonist you can at least easily identify WHY you're losing. If there were these other weird secret objectives for the antagonist then new players would be even MORE baffled as to why they lost.
Number 4; is so silly it made me realize I just wasted a lot of time responding to this. What the fuck does it matter if there is a specific antagonist or not? Seriously, what the hell? This is a really..strange and not well thought out idea.
Why should we reward people for NOT understanding the meta?
Also, respawn timer increase for antagonist? I don't think you've ever been in a situation where the Raiders can just spawn camp you. If it increased every time then in just a few minutes your respawn timer would be so long you may as well not play the game.
There are definitely some tweaks that antagonist need but these are not it. Not even close.
I had assumed there were other posts but I went through ALL the topics in suggestions and NOTHING close to what I'm saying here so figured why not mention it... sorry it upset you so much =p
#1 isn't silly, not even close but unfortunately you missed my point a little.. Aurora spectres might be what I was suggesting but no info about them isn't really useful to know what's coming. As I said this is advertised as a "new" take on 4v1 shooters and so far it's done really well but the game suffers from an identity crisis because it's not ALWAYS a 4v1 so even an AI antagonist at least has to be present in ANY form.
#2 you fight 4 raiders and against a coordinated team you might as well not even try.. I don't know how you can counter that outside an objective for antags, I didn't know you could pull levers to stop progress in missions (thanks Ace) that should be in the tutorial...
#3 I see your point clearly and in your point yeah it wouldn't work..
#4 re read it... It seems players find antagonistic play less rewarding so the option of having a character set to each mission gives players bonus rewards IF they play that character at the drawback of not picking a direct counter to what raiders are present... plus by doing so antagonists can play as characters prior to farming gold and levels to unlock them, you know those situations you see a "noob" pick a hero and you see they could of only just unlocked them so have no experience so you shake your head?? Much like the discussions on Harec being a bad starting character, that is the point of my idea, experience and a bonus reward for doing it. Wait! There's a Meta?!? F*&@ me! Of course there is.... God forbid you can't play against that.. that's the problem with PvP mentality, if it is less effective it can't work but it proves there's a lack of balance and in need of work to make all options viable (which they are). I manage fine as a raider and antagonist with what I have minus a few bad situations and I don't play to a Meta and refuse to and to be honest I have a lot of fun doing it and if more people tried to they might also enjoy it more =) .
Sorry for the sarcasm but you should see my point.
Respawn timer wasn't doing that for me, most I was waiting was 12 seconds and I was being camped by Ayanna so I have been there, it's just not true sorry.
Thanks everyone for taking time to read and respond and pointing out flaws in my thoughts and adding to suggestions that would add to.the enjoyment of being a rogue element =) I also enjoy being a raider a lot too!