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Spacelords Universe / Antagonist optional missions
on: May 14, 2019, 01:43:02 AM
I enjoy sweaty missions against a dozen pve enemies and an antag, but I have noticed a drastic uptick in the number of Antags out there. When Im trying to get a blueprint to lvl up a character I dont normally play, its punishing to run into a lvl 200 antag that one shots you. Most missions Ive played lately have ended with the others in the group quitting. Antag missions should either be opt in, or lvl restricted. A lvl 10 newbie shouldnt be grouped with a lvl 200 Antag. I just think it will turn new playets away before they can get a feel for the game. It sucks to spend 20-30 min foghting it out only to have others quit the mission or worse disconnect.