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Messages - lofikidtroy

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Gameplay Feedback / Re: Hive Nerf
 on: October 02, 2019, 01:29:44 AM 
Sadly Alex, I have my doubts that MS will actually revert the nerfs, considering they have left Ginebra in a fairly unusable state that has only gotten worse each update (leaving the cougar form nerf despite the addition of the survival phase for example, so the reason for the nerf isn't even present anymore), and they go as far as to still pepper in slight nerfs to her each update. Hell they even managed to figure out another nerf to her this update, which while minor, makes no sense because this character should only be receiving buffs at this point. Those nerfs only reinforce the fact that Ginebra is likely never going to receive a buff significant enough to make her see some play beyond the fun factor any time soon. And this is coming from someone who is absolutely in love with the well crafted design of her. Seems like H.I.V.E. is going to get the Ginebra treatment.               
                                     
A shame too, H.I.V.E. was one of the most unique characters ive seen in a shooter like this.

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Gameplay Feedback / Re: My opinion on infinite ammo
 on: September 20, 2019, 03:27:35 AM 
Honestly I don't think it's too bad of a change. *Most* raiders tend to not suffer from ammo problems, and the acquisition of ammo was extremely easy. Running over drunkenly to some recently deceased enemies broke the flow of combat, and the whole "ammo drop" shtick felt too weird and arcadey to me.       
           
Ammo issues were pretty prevalent on antag though, as without infinite hordes of grunts to slay, you really have to keep your ammo intake up, since left without bullets usually meant the raiders could steamroll you for a bit till you can get close enough for melee strikes. The ammo bar is something I actually found myself looking at frequently while antagging, and proper management of ammo could help ensure your success.       
                       
I kinda wish it just gets reverted to the original "melee to steal ammo" thing, but seeing as that isn't an option, I'd like to think infinite ammo is the next best thing.

3
Gameplay Feedback / Re: About the event skin rewards
 on: September 01, 2019, 05:56:18 AM 
Huh yeah, wow now that you mention it, it did tally my total skins up as 4 despite only getting 3. Must feel a lot worse for you, someone who grinded the whole way. Honestly it probably wasn't intended and just had bad ui, but rather was an actual glitch. Hopefully MS goes out and addresses this soon. The devs still haven't mentioned it in the discord yet. Yikes I really do want to see some reimbursement now, getting those high scores probably caused a good deal of stress that shouldn't go unrequited.
               

4
Gameplay Feedback / Re: About the event skin rewards
 on: September 01, 2019, 03:18:32 AM 
I was definitely supposed to get 4 weapon skins but I only got 3.  I made it to 220 points.  Seeing as the the weapons skin rewards went from 1 at 80 points or something, 3 at 160 points or something, and 5 at 260, each successive number was the amount you would be rewarded (concluded as I got 3 skins at 220 and you got 5 skins at 300, which aligns with the listed reward values), which is odd, considering I'm pretty sure no other reward follows that (gold and xp sure as hell doesn't). Either it was just a UI mistake, or MS messed up and rewarded us an incorrect amount of items.       
               
Reimbursement would be nice, but I don't really expect them to do it. Plus it could have just been a legitimately honest mistake. 

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Spacelords Assemble / Re: Bounty Hunter Runs for quick cash
 on: December 13, 2018, 06:15:54 PM 
I've got a 22% Bounty Hunter Kuzmann, not much, but hey it's better than nothing right (^w^)/. I've got a mic if that's important to lessen the grind.

NA Region
PSN: lofikidtroy

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