- The mech needs to be immune to beholder beams. It's practically useless on in shock or mouse and the snake due to it's size.
- It also shouldn't be able to shock players near it when hit by kuzzman. It draws too much aggro and it takes a while before you can recall it so it can end up killing a teamate without you noticing.
- The health/damage reduction needs to be much higher. Aneska relies heavily on the mech for distraction and it's special ability but it dies way too quickly depending on the mmr.
I don't mind the damage on the mech being so low, but it's short time on the field is a big issue.
Inb4 git gud scrub.