I'm not sure about In Shock particularly but in Weapon from the Past, those dropships come in a) Every 30 or 40 seconds or b) 5 seconds after you wipe them out. When I use Ginebra's Schleuder and bounce 3 bolts at them killing the 5 guys, a new dropship literally is pulling up 5 seconds afterwards. So my comment actually was more in a general sense of why cant a skilled team actually catch a break when they handle their business efficiently instead of the game throwing tons more dropships at you in response. This is frustrating moreso in games where the avg mmr is pretty high and grunts are lovetapping you into an injured state immediately.