So I didn't feel it was too bad when facing an antag using it. But being an antag, fighting against the Tolchok feels near impossible to fight against, the instant and constant pushback until you are dead in 2 seconds, with no way to counter, is too much.
Compare it to other weapons:
S.Bogen pushes on every shot. It has slow travel time, low magazine size, low damage per hit unless the target it pushed into objects. Strong push requires the awful tension bar. J. Wheel is pretty much the same.
Sigh only pushes with a full meter, requiring the user to time their shots and use a specific character card. It also does low damage and even lower overall DPS since the shots must be delayed.
Ingrid is the closest to Tolchok, being a constant stream of damage. But it does lower damage per tic with a heavy reliance on crits that are unreliable at best, and the push is VERY conditional, as the enemy must be charged up for some time before it works and only if they get close to Kuzmann.
Tolchok does more damage, faster shooting, no reloading, and **constant push** which is where the problem comes in. All other push guns are limited or conditional.
I hate to be one asking for nerfs, but it's nearly impossible for most characters to overcome this gun. I got wrecked pretty bad against this team using Hive, then decided to use a little Maximum Effort to beat the Tolchok
https://www.youtube.com/watch?v=oPsayWEF47c(P.S. this serves as a lesson to those that think level is all that matters. This same team DESTROYED me before this match, and they are half my level!)