Your stupid peer-to-peer system is always migrating hosts, resetting the progress we make on tough bosses. This is the third match in just a few days where the host migrated right when we were about to finish the boss off only to have to start all the way over again. Then to make matters even worse when it re-established itself the lag was so ungodly bad I was grappling thin air thinking it was an enemy, or running for cover only to be teleported in front of the antagonist.
We lost...but not because we did anything wrong. It was the game just grinding us down with fatigue until we broke. And even if we had won, the extended time it took to take down the boss and antagonist would've reduced the amount of loot we get. So Mercury Steam...why do we your lifeblood, the 1 of 50 daily concurrent players get penalized for your terrible and constant screwups? This is the most infuriating gaming experience I've had in a long...long time. I swear if this keeps becoming a norm I, and I'm sure many others are done with this game for good.