Do different characters do different default CQC damage? Outside of the normal "Brut Force" % bonus and Resistance defense...
It "feels" like some do more damage than others. And if so, does the faction determine it, or is it more nuanced and based on individual characters? this would mean different characters within the same faction do different default CQC damage.
I ask this because Valeria seems to have to hit mooks less than other characters I played. Makes sense since she has arm blades. Is this just my imagination?
EDIT: I should stop being lazy and check the values myself in practice mode, but I wanted to see if someone already knows the answer, or if a dev would tell us.