So this came to mind a few days ago and I thought it was pretty cool.
Once the player reaches level 50 they have the opportunity to purchase a faction buff with (you guessed it) Faction Points if they have fully invested in at least one character in any given faction. This would mean Unlocking the ability to shuffle both decks and owning a second gun with Lycus Dion will unlock the Buff corresponding to his Faction.
It will be possible to unlock all four buffs but only one can be used in any given mission for the entire team. When the player has entered a lobby and all four players have not hit Ready they can make a vote on who's buff they would like to use for the mission.
Example:
Player One - Hades Division Buff (1 vote)
Player Two - Fifth Council Buff (0 votes)
Player Three - Fifth Council Buff (1 vote)
Player Four - Locals Buff (2 Votes)
When all four buffs are presented then you and the other players can vote on which buff gets used. If all votes are even than the chosen Buff gets decided in a Shuffle. If no one but one person has a Buff than if you choose to set it, it will automatically be chosen. After the mission you will have to purchase that factions buff again if you want to use it, but presenting it and having it not chosen will not consume it. When the mission starts each player can choose to activate there Buff at the cost of 1 Aleph, twice per mission. Cooldown for first use is 120 seconds.
Umbra Wardogs Perk: High Tension
*When 2 or more Elites/Players are within a 15 meter radius of you while below 65% of your maximum health, your strikes will have a chance to stagger and can regenerate 15% of your health with each strike for 10 seconds, +10% Resistance. (Cooldown 120 seconds)
Fifth Council Perk: Last Stand
For 15 seconds you will be alerted of approaching enemies coming outside of your line of sight as well as Aggroing all elites & Grunts within 15 meters of you, + 10% Armor. (Cooldown 120 seconds)
Locals Perk: Evasive Maneuvers
*While stationary for 5 seconds and not using your Ability, you are able to move directly into a sprint and Dodge with increased distance for 4.5 seconds. Fifth Council members instead gain Hyper Armor allowing them to move without being staggered by shots and melee attacks, for 3.5 seconds. (Cooldown 120 seconds)
Hades Division Perk: Lock & Load
When out of ammunition, Restore 60% of your Ammunition and gain a moderate Cooldown reduction, Shots and Strikes from Grunts are reduced by 15% for 8 seconds. (Cooldown 120 Seconds)
What are your thoughts