Can we make it where if a player is going for a blueprint there is no chance to get an antagonist? I don't mind fighting an antagonist I really don't. I feel it adds some challenge to the game. However, If I am going for a blueprint and I get teamed up with low tier players I feel like I should just surrender at that point. That or change the blueprint system. I shouldn't have to wait a whole day just to get another chance of most likely getting a duplicate anyway. Also perhaps change some of the guns damage output? I shouldn't be one shot by a Hans whenever he misses. I always found that as bull, you can get kills just by firing randomly? That's on par with Valeria's Shakura yet no one complains about that.