Yea delay when spawning is definitely an issue that’s been cropping up, for me it happens always when an antagonist shows up although it has happened without antagonist albeit more rarely, the delay extends to melee combat (I know they tried to fix it but I’m personally not feeling a difference), not only are we forced to deal with the antagonist system, but having antagonists with teleporting strikes and their grapples going through despite countering makes the whole situation even more discouraging.