yeah if you were a raider and had an antag that was way lower than your MMR, this has been an issue we have been complaining about for several weeks now.... didn't used to be this bad. The MMR system seems to be justification for causing extremely imbalanced games. It assumes a high MMR player is just so much better at the game than a low MMR player, but no matter how good a team is, no one can deal with an army of thugs that can kill you in 1 strike or 2 shots while the players have to deal 600 damage just to kill a single *one* of these infinitely respawning assholes.