from reading the patch notes, you said you have basically increased the spawn rate but decreased the difficulty.
at 50% MMR i can see more adds, so thats working, but now im dying in 2 bullets and when i am down i dont even get chance to punch someone before im dead, this is way higher damage than it was previously. can you take a look into it please?
like this is unreal, 2 mins into playing the patch i went from being almost never dead before the patch, to im dying as much as level 1 would at the same mmr, surely this is not working as intended?
is anyone else on here finding same results?