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Topic: In-game H.U.D. scaling (Read 5326 times)
Angeles2099
Sr. Member
Posts: 392
PSN:Angeles2099 "Turn experience into Power"
In-game H.U.D. scaling
on:
October 11, 2018, 05:11:02 AM
Personally I'm not too crazy about having my screen filled with a bunch of information (Unless I really need it). So I think a great and simple idea would be to allow players to Adjust the location of the H.U.D. and on top of that give an option to Toggle it on and off in the Settings menu.
I don't mind if the H.U.D. gets changed in the future by adding less or more Information, or even a overall new look, just so long as MS gives us some options....options are nice.
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Tango
Jr. Member
Posts: 12
Re: In-game H.U.D. scaling
Reply #1 on:
October 11, 2018, 07:55:14 AM
I agree, as you say it would be very good if we could edit the UI, hide the data we do not want to see, or MOVE some things to put them in the corners of the screen or where we want as you say
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Angeles2099
Sr. Member
Posts: 392
PSN:Angeles2099 "Turn experience into Power"
Re: In-game H.U.D. scaling
Reply #2 on:
October 11, 2018, 08:43:18 AM
exactly
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Angeles2099
Sr. Member
Posts: 392
PSN:Angeles2099 "Turn experience into Power"
Re: In-game H.U.D. scaling
Reply #3 on:
December 13, 2018, 12:50:24 AM
Bumping in case it was avalanched
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LordDraco3
Hero Member
Posts: 958
Re: In-game H.U.D. scaling
Reply #4 on:
December 13, 2018, 01:42:53 AM
yes plz
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LiquidAutopsy
Jr. Member
Posts: 13
Re: In-game H.U.D. scaling
Reply #5 on:
December 13, 2018, 12:29:25 PM
I entirely support that too.
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Lehi
Full Member
Posts: 179
Re: In-game H.U.D. scaling
Reply #6 on:
December 13, 2018, 06:07:50 PM
I totally agree. I feel so annoyed when "you eliminate ~~~" message almost cover Ginebra's reticle.
It's out of topic, but I personally do not like Ginebra's reticle. I mistakenly aiming at an enemy using the left piece of reticle instead of the center.
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Angeles2099
Sr. Member
Posts: 392
PSN:Angeles2099 "Turn experience into Power"
Re: In-game H.U.D. scaling
Reply #7 on:
December 14, 2018, 12:39:32 AM
with her default gun?
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Level9Drow
Hero Member
Posts: 1327
Re: In-game H.U.D. scaling
Reply #8 on:
December 14, 2018, 12:57:35 AM
Bumpidybump.
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Lehi
Full Member
Posts: 179
Re: In-game H.U.D. scaling
Reply #9 on:
December 14, 2018, 06:17:51 AM
Quote from: Angeles2099 on December 14, 2018, 12:39:32 AM
with her default gun?
Actually, the message "you eliminated~~" does not cover the reticle, but the "Lever activated" message and the ammo icon that appears after strikes. Especially it appears in delay when network is slow.
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