Author Topic: new bug ? or not...?  (Read 5050 times)

sonofoz

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new bug ? or not...?
on: June 12, 2019, 07:19:28 PM
two time since yesterday, i run into bugged missions.
don't remember it happens before.
the first one, we was on spider kruzman.
 there was an antag.
the spider reclame the kruzman head (for the second time if i remember well) and... mission lost.

we still had plenty of lives, i can't see why we died.
i don't think the antag as a side mission to succeed to prevent us to win here.
and until now i never lost the mission, except by runnig out of live.
so is there a way to lose this mission i still don't know or was it some sort of bugs ?

the other one was yesterday, against the "tetsuo like boss" or the "big pinkish blob".
there was an antag again.
the blob run out of health, so we should go to the last part of the mission, where you have to put 10 aleph in the accumulator. but... nope. nothing happen.
we just keep putting aleph in it waiting to pass to the last part of the mission, until the antag finish us off little by little...

is the game used to this kind of bugs ?
are they bug or did i miss smthing about these 2 missions ?

MSE_Karen

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Re: new bug ? or not...?
Reply #1 on: June 24, 2019, 11:43:52 AM
Hello,

If you are having trouble to put aleph, it's most likely a bug. Please contact us on spacelords_support@mercurysteam.com including your username, platform, the mission's official name, and, if possible, a screenshot or a video and we'll investiagate it as soon as possible.

Thank you!

sonofoz

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Re: new bug ? or not...?
Reply #2 on: June 24, 2019, 08:04:44 PM
hello,

well on none of the 2missions it was an "aleph use" problem.

on beast's lair (not sure of the name in english) we were stuck on the mission, the boss was dead, (well, he had no more health at all), but the game let the mission continue as if he was still alive. we could still shoot him, or put aleph in "Pig", what we did several times, but it changed nothing.
we were just stuck like that until we ran out of live.

and on "upside down" mission, "mission failed" appeared all of a sudden, pretty early in the mission, whereas there was no reason for it.
« Last Edit: June 25, 2019, 09:21:59 AM by sonofoz »

sonofoz

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Re: new bug ? or not...?
Reply #3 on: June 26, 2019, 08:48:23 AM
hello karen.

the "living dead boss bug" happened again yesterday.
it was on the mission "a weapon from the past" (still not sure of the title). the third mission of wardogs campaign.

the council drone never died.
had no health left, but hey ! who cares about health anyway ?? seems that health is for sissys and council drones are fckg sons of b... anyway, he didn't died. never.

i have a video of it, but i don't know how to post it here, sorry... --'

« Last Edit: June 26, 2019, 09:29:24 AM by sonofoz »

MSE_Karen

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Re: new bug ? or not...?
Reply #4 on: June 26, 2019, 12:53:35 PM
Hi again sonofoz,

As I commented earlier, we'd need you to send an email to our support mail: spacelords_support@mercurysteam.com. Please include the video there, but also your username and platform so the QA team can reproduce the issue.

Thank you!

sonofoz

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Re: new bug ? or not...?
Reply #5 on: June 26, 2019, 03:43:02 PM
oh... --' yes, sorry.
so i'll join the video related to shooting blank too.