Author Topic: Card concepts  (Read 3634 times)

Alex2199

  • Full Member
  • ***
  • Posts: 225
    • View Profile
Card concepts
on: September 05, 2019, 03:22:53 AM
I was thinking about weapon concepts for some raiders then that lead me to thinking about what cards would benefit those guns. Then I realized there are card concepts that would fit the players so well yet they aren't in the game. I came up with two ideas (that other players could have said already...I haven't seen any post about this).

Shae: "Reduce the time it takes to lock onto a target by X%. If you have an aleph super boost it increases to X%"

Sooma: "Shielded allies stress meter are X% less sensitive. If you have an aleph super boost shielded allies stress is shut off." OR "Shielded allies stress meter is shut off for X amount of time. If you have an aleph super boost shielded allies stress meter is shut off for X(longer) amount of time."

I will probably add more as I think of them but this is all for now. MSE you can plug in the numbers because I don't know how the numbers work in game. Love you MSE <3