Yeah, i have same concerns. All 4v1 so far screwed with ballancing, making one player very underpowered agains premade groups. Even how, when playing against total newbs who are obviously not even good in shooters it's just too easy to lose if people at least stick together - while you attacking one, other attacks you, end of story. And if all team walks together, the only chance to get kills is headshots from sniper rifle, because any close range waepons will meet only bulletstorm. Enemies in this game are weak and teams rarely too distracted to miss the antagonists. Also levels are too open, it's too easy to spot incoming antagonist....