every game brings new challenges.... especially when Antagonists show up! So many people seem to hate it, but I get a lot more fun out of dealing with a player.
I aso find enjoyment when there is an antagonist in the match. The larger problem is how the systems work together.
That is to say: a lot of people seem to only have the early campaign, so the vast majority of matches I've experienced so far are in the same handfull of missions.
Then it costs so much gold to get a character, that if I want to save up for one it means I only have access to the started characters to play. Then, if I wanted to try different weapons I have to hope that one drops and I get a roll, but even if I'm lucky enough to get the roll I then have to buy it costs gold which will take away from me saving up for a a character. lol
This game is fun but the progression system seems to be built for a game with WAY more content than their actually is. I get that its meant to give the player something to strive for long term but, in my opinion, this game just doesn't have the breadth to keep the average person interest long enough to get the unlocks.
This is concerning for the games longevity