Well, a lot of peepes would argue the devz were too lazy to make a decent tutorial. I, for one, also read the manual for clarification about CQC. I did not mind. However, seeing as how the game is seriously trying to increase its player base, they really need to make picking the game up a much friendlier process. If they download the game, play the "tutorial" as it is, and then get stomped like a bitch by an Antagonist in Hanging By a Thread, there's a good possibility that they will delete and move on to play something else. Should the game hold your hand for the first couple of missions? Some people don't need it. Some people do. The people that don't need it will play the game no problem. The people that do need it will probably move on, and we need people to stick around. Unless they want to rename the game Raiders of the Dark Souls, so players know what they're getting into, they should probably throw as much love at making those first couple of hours an assuredly kick-ass experience for anyone who picks it up. No PvP. Better tutorial. Keep players. Get their money. Game's gotta be financed somehow.