Author Topic: My issues w/ raiders  (Read 2455 times)

Trayz4dayz

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My issues w/ raiders
on: May 16, 2018, 10:18:39 AM
I dont have too many issues with the game. I really enjoy playing. But it gets irritating. I know the higher your MMR is the harder it is but I hate how your playing and people quit in the middle of the game. It will literally will have you doing everything by yourself. You dont have no choice but to quit. I played a game where everyone on my team quit going against a mid-level antagonist. It was me fighting the antagonist w/ the help of the computers. Let me remind you it's already on hard but for it to be so difficult even when your the only one because of other people leaving is vs. And it's not like match making is putting other players in the game because they dont (if they do I'm yet to see it happen). And because of the update all they do now is put the same players that quit back in the match only to sit and do nothing. I would rather have the other characters be computers just to come in the game and help if they can't find any other players that will stay in the match.

The Antagonist...
Now I understand the objective is to stop the other players from competing the mission, ok cool. But, the messed up part about it is you'll have certain players that will sit in the back of the map and spam the fuck out of the characters special abilities. Like doldren for instance. Now, the camera angle of the game is already iffy when it come to close quarters combat but all the doldren character will do is spam the his ability just to use grapple. And when you kill the other player/antagonist that invisible stuff when they respawn is bs also. They can run around can't be touch and you can barely see them if your not paying attention. They need to have it to where as soon as the antagonist player pressed the button to respawn they should be right back in the game. That goes for all players.

Ayana Kwena...
I just want to say this. I dont see why would you nerf her special ability when the shit is ass anyway.

Match making...
It's still a problem. You really forced to play with a party of your friends because of the matchmaking takes to long to find you a match with a bunch of randoms.

Droptehsock

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Re: My issues w/ raiders
Reply #1 on: May 16, 2018, 01:38:01 PM
Doldren antags are a right of passage. You get wrecked by a few and then after that you will never be stealth grabbed again,  even if your screen turns off.  I often punch in the direction of that sound even if it's not me being grabbed lol.

That spawn invulnerability is there to prevent spawn  camping. Prevents disgusting things like blitzfaust trap on spawn,  bubble when spawn is near edges, etc. It also let's you orient yourself so if someone is squaring you up you can do the same.

Ayaan needs tension to use her extremely low cd ability. To increase tension you must create distance between you and your target and or bend it around the environment.  It is very easy to aim and few things can break it.   The two universal options every unit has is either matching ayanas movement or wounding her. With the length of cord she had it was hard to do this,  especially with cards that make it easier to activate or increases her speed. Ayana usually just stayed as far back as they could and hooked constantly instead of shooting. Considering you can one shot 60 hp characters,  pull anyone off of a ledge, or be used in conjuction with a shot or two plus the cord to kill just about anything.  Ayana isn't meant to run away,  she's supposed to weave around the battlefield,  lay traps,  and not be afraid of getting her firsts dirty.

A tip everyone should know about queue times. Pull out your phone, or use the built in browser. You can check the forum out or go to what's on broken planet and get on twitch.