Author Topic: [Suggestion] Individual stats after every match  (Read 4581 times)

b3lTar

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[Suggestion] Individual stats after every match
on: May 19, 2018, 03:58:44 PM
I've been playing some vermintide 2 since it launched (A game that shares many concepts with Raiders) and i came back to raiders once Mercury changed mostly everything.

At the end of every match it felt like it was a bit less rewarding than it should be. Aside from the loot system, i think it would be nice if Raiders could implement a screen before the reward selection that would tell the players who was the real MVP.

TheBrentWoody

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Re: [Suggestion] Individual stats after every match
Reply #1 on: May 19, 2018, 07:36:23 PM
Yeah, that isn't something the game can track very well.  You can track kills, but kills aren't the objective.  You can track objective damage, but dps isn't not dying.  You can track how much aleph was put in the objective....

I mean, if I play Shae on No Reservation and put down all the fives, but everyone picks up that aleph for the generator....it's a team effort.  When you see those little words that say "VICTORY" it means "YOU GUYS DID IT...TOGETHER!"  You don't need to suck your own dick by undervaluing everyone else.  (I have a bad habbit of this auto-fellatio upon initial reaction, but I'm trying to get better.  Haha)  And if someone almost made you lose...well, they're learning..help em out.

ArnoldCat

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Re: [Suggestion] Individual stats after every match
Reply #2 on: May 19, 2018, 09:24:19 PM
Yeah, that isn't something the game can track very well.  You can track kills, but kills aren't the objective.  You can track objective damage, but dps isn't not dying.  You can track how much aleph was put in the objective....

I mean, if I play Shae on No Reservation and put down all the fives, but everyone picks up that aleph for the generator....it's a team effort.  When you see those little words that say "VICTORY" it means "YOU GUYS DID IT...TOGETHER!"  You don't need to suck your own dick by undervaluing everyone else.  (I have a bad habbit of this auto-fellatio upon initial reaction, but I'm trying to get better.  Haha)  And if someone almost made you lose...well, they're learning..help em out.

+1

b3lTar

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Re: [Suggestion] Individual stats after every match
Reply #3 on: May 20, 2018, 04:17:57 PM
Yes, there ain't too many stats to really point out, but it still feels a little bit empty at the end of every match, maybe some overhead map vision in order to see how  the team run into objectives, that could be something could teach us a way to improve.

The objective of the endgame stats were not meant for auto-fellatio, i was thinking into making the player have certain objectives in mind like 'im going to be the one that kills the antagonist the most'. But maybe you are right, this kind of thinking could lead the player into a negative behavior for the team.

LordDraco3

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Re: [Suggestion] Individual stats after every match
Reply #4 on: May 21, 2018, 11:32:10 AM
Agreed with Woody, there's so many different things that need to be done that it would be difficult to quantify who contributed most. I could see it cause players to turn more towards individual achievements instead of teamwork needed to win. Like if you've even played Warframe and been downed, and no one comes to pick you up because they don't stop killing things, and then you die.

A personal stats screen outside of missions would still be nice though, much like Warframe's profile menu

Shoggoth_Poot

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Re: [Suggestion] Individual stats after every match
Reply #5 on: May 21, 2018, 08:19:11 PM
Quote
Kills =
Deaths =
Aleph Collected =
Aleph Used =
CQC Deaths =
CQC Kills =
# Bullets Fired =
Meters Dodge Sliding =
Times Facing West =
Fell to Your Death While Admiring Breast Physics =

...something like that?

Level9Drow

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Re: [Suggestion] Individual stats after every match
Reply #6 on: May 21, 2018, 08:35:27 PM
I would like to add:

Mooks killed:
Elites killed: