I just present my perspective based on a lot of experience in-game. Not everyone will have the same experience, no, and especially not anymore after the game has undergone massive changes on the subject of being a newbie.
Based on my time spent, I do feel justified in much of what I say in that post above, because I played long before the Hades update and progression system. Being a new player was *much* harder back then, you earned gold slower, and characters cost double what they do now. Weapons cost random amounts of gold, some being very expensive for how much gold you would earn back then. I know how fast I earn gold these days makes grinding for even the most expensive character or weapon just take a couple of days, at most, compared to the weeks or months it took to get Hive or Ginebra before the progression system. If you had experienced the old ways, you may have just quit without bothering to give feedback, like many people did, because making progress and getting characters and weapons was SO difficult.
Sorry for the "back in my day I walked barefoot in the snow uphill both ways" post but being a new player now is just so much different than it used to be.... for the better. When they gave us Hades, all old players still started off at level 1, kept our characters/weapons (weapons level 0 though, very weak) and were given some x2 boosters, but we still had to level just like anyone does now, just got a jump start based on our previous play time. I bought Ginebra just a couple of weeks before Hades came out, if I had waited I would have saved 180k. It took me from playing in December, until March, to get Ginebra, and I play a lot.