Yeah level, you want the option to play with/without antag. I could say, it's your main request during this update. But why are you continuing to purpose the same change, if you know this change won't come (any change won't come) first the spacelords reborn? You have only to wait, you sent the message, and it's arrived (devs read what we write). About the PVP part; i told about the 4v1 part not PVP in general, warframe also had to add a PVP component, even if devs was clear to don't want to add it. If there will be an "Arena" mode, it surely will be enjoyed by a lot of players, but the Antagonist mode isn't enjoyed by most of the players, you can see that when antagonist do nothing or don't spawn (one time, in the second mission of hades campaign, the antag helped us transporting the key...) or when the bonus exp bar is always nearer the R than the A (always during my hours of playing except when shy came out). So don't tell "no one" cause many don't like this mechanic. I purposed in a post a change that can avoid the frustration; make disturbing the raiders the only one objective antagonist has to have, so the antagonist has rewarded for time, raiders deaths, enemy mmr, for a score which goes from 0 to 8, and when raiders fail the mission the score given is between 8 and 10, considering % of mission advancement and enemy mmr. So, it continues to be natural for raiders win the game (with higher difficulty offered by the antag) and make the antag victory rare and hard (cause the antag role is to disturb, not to win). In this way the frustration is minimal in both sides, but the mechanics of the antag have to change in this vision... So what happens? Veterans don't want this change cause they want the game more competitive, newbies feel the frustration (in both side) and so run away, so nothing change. I think only that until there will be 4 losers (1 team, we aren't talking about ffa) and 1 winner, there will be always something unacceptable; yesterday was r'n'r bug, today is alicia mobility and how r'n'r works, tomorrow what will the problem be? How aneska dies in 1 minute with schneider? I don't know, but i know there will be something cause there's too much frustration in the air, and this frustration isn't so different by the frustration felt when r'n'r was bugged. So it's not r'n'r, it's not alicia, it's something in the game which makes many players feel defeated and only a few winners. 4v1 can exist, but not in this way.