I mean, I see potential in it. But right now it's like they built a water park and forgot it needs water. They threw a garden hose in to fill it up.
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Actually getting a BP from a mission that gives one is easy. The problem is.... I haven't seen a single common BP chance since launch day. There just aren't enough rewards placed on the mission screen, nothing is guaranteed to appear, and the rotation does not happen often enough.
Or it happens too often, I can't tell. 8hrs rotation doesn't help when it triggers the moment I get off work, and the next rotation is at 3AM, so I only see 1 set of rewards per day even though there are 3 rotations for my tier, but newbies get a 24 hour rotation which would be pretty much the same or better for me since I hear they get a larger number of rewards placed on the mission screen for that time
But also when there IS a reward on a mission, it takes the place of one of the normal gold/faction rewards, so continued playthroughs on that map become useless.
I also dislike being forced to play with a certain character. Always a high chance that someone else picks them first, and also that means for characters getting their first blueprint, they will be completely underpowered with their lv 0 starting weapon. Can you imagine a newbie trying to get their first BP for Alicia or Lycus?
Also the fact that you can even get duplicate BP's when you are already sitting on one and have weapons that you need BP's for is awful.
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Again these are all issues that seem simple to rectify. The question is if any of it will happen sooner rather than later. Based on history, it could take months, but hopefully the f2p switch makes these types of updates happen more frequently rather than dropping several huge changes every 4 months.