Running during survival would only be relevant in pvp… still like i said it doesn’t make any sense, it breaks the lore, she is a stealth/assassin cyborg, considering how much MS invests in lore and storytelling in their games it’s strange they would ignore that.
Also she is anything but a go-to for nerfs
I guess I was speaking from personal experience, I was not able to enjoy her for long in her original form, and after her initial nerf, its kept on going with the nerfs, money wasted... she is the only character I’ve bought with MS points because I didn’t want to wait and now she apparently gets less hp when she transforms into a form that further covers her in armor… and she is a non-stealth cougar…
Also in pvp, I can definitely see an enemy Gin's aleph as cougar, so the patch notes were a little unclear.
I guess it’s even worse than I thought then.
I think it's perfectly fair. I main Ginebra and I think she's balanced after the nerfs that were needed. Use her second form for escaping, it's very useful still. I run away from Antags all the time with her, but when you have a maxed forged Javelin it's dangerous to let you run away.
I’m not saying she isn’t usable or bad, but compared to what she should be, she is now underwhelming and weird, it goes against her character and it makes her less fun to play because of that (at least for me), all in the name of pvp “balance”.