So after a week of only playing this game. i must say ...i luv the art style , a little crass a litte Thicc. Gameplay fine until i see team members mucking about.( noobs and lv 90's, u aint safe) and the antag is fun...when they aint pros and choose maps where map is way to cluttered. doh mind the wait times personally cus it gives me chance to do others things but that is simply my situation and not a good thing generally
But i see the F2P elements glaring. i saw a post about not enough monetization option which is sounds weird but i agree with most ideas. but the gold rewards and gold cost are jus WAY to high . hans and Kuz are soo cheap then Hive cost 90% of a rare weapon build (which is 600% more expensive) and then Mikah is more and then i saw Ginebra *DIED*. so i'm stuck between getting a rare weapon to make grind easier or recruit a new character to keep the gameplay fresh and grind a next week for the cheapest character. but the rate i earn gold is so bad i chose neither cus i cant tell if the character/weapon would "fit" or be enjoyable and alrdy see the later characters taking WEEKs of grinding to jus get one.
so i cant test a weapon or character b4 i waste weeks of grind into it and jus cry. if i actually see the price of the newer ones b4 i get the lv to see their info i might get a heart attck.
So may jus suggest a simple easier method , drop the rare bp cost to about 48k~52k. make raiders testable or make videos that provide a analysis on EACH weapons instead jus cuts of weapons in use. and make all raiders standard price or reduced the prices a bit about 5%-10% (idk tbh) and make them available at all lvs so i pick the ones i like and enjoy grinds a bit more