I would disagree on the grind for characters, if anything they are too lenient now, 108k is nothing, I mean a single max forge weapon costs 90k… imo not only should some character prices be higher, level required should also be higher, Aneska for example is imo probably 2nd place on being useless on the hands of new players, just behind Harec, and at lvl 61 a player is still pretty much new. When it comes to gold per match I would say the average is closer to 2500 gold, with 3k being common, and that’s for tier1, lower tiers get handed more gold.
However, I do believe the grind for Faction points and forging are an issue. Forging should be cheaper, not necessarily because 90k is such huge amount but because it’s a big enough amount that it discourages experimentation/reforging, I think I heard it mentioned somewhere and it sounded like a great solution, how it should work is that after initially forging a weapon (which is fine at 90k for max forge), subsequent forges should be considerably cheaper.
The area of the current system that is flat out broken is the Faction point grind, both the cost and the few card slots we have available, that entire area really needs an overhaul, because lowering the cost or giving out more FP per match is not enough.