Why would they nerf the detection size AND damage?
Oof no idea on that, more than half the nerfs they do are completely unnecessary imo, especially when it comes to what was done to Ginebra in general, while on the other hand things that would seem like they clearly need to be nerfed (such as Harec stalk spam and tolchok push spam/stunlock) are never touched… also as was seen in the patch notes I linked, they nerfed damage BEFORE it bounces, which again doesn’t make sense since damage before bouncing always was and still is, shit.
Ill admit it was overpowered in the past but now its kind of useless because now I can't line up a shot because most of the time I cant even see the target I'm aiming at. That's a shame cuz I like the guns mechanic I just wish I could actually hit something.
The only possible things about schleuder that needed a nerf imo was damage after bounces and the maximum rate of fire that could be achieved through the forge, of those 2, they did nerf damage after bounces but I don’t think they nerfed rate of fire (although I could b wrong), but that was about it, reducing projectile hitbox was completely unnecessary.
When it comes to her “cat form” all of her nerfs are imo complete garbage and miss the point, if all they wanted (as the devs themselves keep mentioning it) is for her not to be able to run around in survival forever, then a timer or stamina bar once she transforms would have sufficed, so that she can’t stay in it forever (any good Ginebra won’t stay in cat form for long anyways, so a generous timer or stamina bar wouldn’t really affect normal gameplay, and only hinder ppl trying to cheese survivals), reducing her HP and even worse, removing her ability to stealth makes no sense from both a gameplay and lore perspective.
On top of that Javelin is the more op one. I'm able to instantly kill things with a good lined up shot.
I wouldn’t say Javelin is more op, in a sense I think both Schleuder and Javelin are equally crap, compared to what they used to be, they both got overnerfed hard, Schleuder is still better imo for general purpose, its decently effective at close, med, and long range, Javelin however only has good long range, if anything is close or med, may as well go punch the mob, cause damage is garbage, Javeline however ofc outshines Schleuder on most boss fights, although I would argue schleuder is still better for some boss fights, such as spider Kuzman.