Forever ago I made a character concept for Spacelords. Her name was Kiera the Rift Walker. Her ability is able open up "Rifts" (Portals) that ALL raiders, including Kiera, can travel through. These "Rifts" have a wait period between uses, for example if say a Lycus travels through the "Rift" no other raider can enter until a few seconds. Perhaps 5 to 10 seconds. Also objective items such as the bombs on "Short-fused" or Schneider on "In Medias Res" cannot go through the "rifts" and the raiders must finish the object like normal.
Her weapons are all long range Hades Division prototype weapons due to her backstory, which I will be posting later along with more art work. Her base gun shoots a tracker onto the enemy then her secondary fire mode shoots the bullets that will curve cover and hit the enemy that is hit by the tracker. The second weapon sets out these wire traps that hooks the enemies and but deals no damage they will just slow the enemy making them an easier target while the base fire is the typical single fire long range rifle. Her rare weapon is a gun that can fire through structures such as walls, cover, etc., however, the damage is muffled dealing less damage if shot through the wall but can do headshot damage.
Sense she is a young local she is still childish. Acting similar to Iune or Schneider, however, still has a tactical mindset. Everything she says/do is planned out and there is always a method to her childish mind.
and that is Kiera...The mighty Rift Walker.