When it comes to fifth council members, each one of them has an ability or a weapon that rewards their slow, Fortified playstyle...they have abilities that help CC opponents and provide area denial in whatever location they may choose
Well everyone except for ginebra, her weapons have CC in them but they're very reliant on conditional affects, which makes positioning yourself as ginebra a key component to survive and deal damage...that being said...the recent nefs that her cougar form received made using the ability a straight downgrade and a disadvantage to her...only granting the ability to sprint, which compared to others raiders that can do the same and more...really disappointing
There are plenty of ways to improve her directly
Remove health penalty/stress free etc
But this is the most creative suggestion i could come up with
Making her cougar form fight based on your equipped weapon, just like in the reveal trailer
Cougar form can attack by simply doing a normal forward jump but onto an enemy
Each weapon affects the kind of jump
S-bogen: jump attacks pushes enemy away
Schleuder: grants the ability to wall jump, wall jumping onto an enemy will damage them, can also jump from an enemy to another(like the trailer)
Javelin: passively increases jump length and height(the farther you jump from an enemy the more damage you do)
J-wheel: jump attack pushes enemies left or right
As most creative reworks go...this is the hardest and most ridiculous to implement, but just thought it's cool to make cougar more than just a mediocre gimmick