Personally, I fairly enjoy the card system. I feel as if I'm actually working towards something and not just buying junk to buy it. Plus I find the system of having a card locked until you buy the one before it is good for new comers.
No I agree the progression of buying cards itself is good but... then you have to DESTROY cards you spent days to build to build other cards if you want to change things 😬
That's messed up... it doesn't add anything to the game to have it like that.
The card destruction bullshit is just... pointless? It has no meaning other than to annoy the user and force you to spend MORE time doing bullshit tasks in the card menues and wait for build time when you could be PLAYING the game that those systems are there to support.
It's asinine.
You could just have a system where you have to buy cards in order. And earn the points to buy them. That's what the system should be.
It means there's still a grind, a value to unlocking higher tier.
But once you unlock them all, the reward is you can finally change your playstyle and experiment, giving you as a player a greater depth into the game.
That's what the card systems motivation and design should be about.
Also you have to consider how this looks for new players.
These systems are NOT good for drawing in new people!
They are very player unfriendly systems.
And give the game a bad name.
So it's not just about if You personally think it's fine because you have the time to wait for card builds etc.
I love the game, but this shit ruins it for me.
I want to experiment with cards, not have to log in for days just to build the shit I want, that just leaves a bad taste in my mouth.
And with every update containing some bullshit like this it just makes me not feel like playing the game, and I'm a fan!
So I just see this as the devs dragging the game into an unavoidable death.