the difficulty system is too complicated and unnecessary sometimes I can one shot enemies sometimes they take 2 reloads to kill meanwhile they can just stagger me to death it is unfair especially with the bigger enemies that don't care about your Q attack and just spam grab it feels cheap and unfair to the player. And who decided it is a good idea to add that aleth drops on the ground? it feels worse than the system before it where you just get it and now there is no point to kill elites in CQC because aleth just spawns randomly on the map it feels less rewarding than before.