Well with that attitude I guess no one should have said anything when EA was cheating people with Loot boxes, or when when tracers but was a big issue. But they did and giants like Blizzard and EA changed due to consumer pressure. At the very least, compromises were made. This is is still a capitalistic issue here, not some religion or monarch. They are selling a product and consumers express their desires, if the desire is big enough they may do something.
The alternative would be to get used to PvEers disconnecting, AFKing or suicide during antagonists invasions. sure you could scream, "That's unfair to the rest of the players." But they feel forced PvP is unfair to them. Report them I guess? They'll just get more inventive to avoid PvP. PvEers will make squads that they all agree do just surrender when they get an antag match, they could just play really shitty and feed, which isn't breaking the rules, and force the game to end sooner. I mean, there is a toxic brew stirring here between PvE and PvP, no one can deny this or say it will end, it won't. so what can be done to alleviate the pains of those of us who hate being invaded? Because it can't really be ignored. And coming to the PvEers and saying things like "GIT GUD" or "GO AWAY" is only going to add fuel to the fire, you're just going to piss us of more.
What I did with this post was try and guess what needed to be fixed for there to be optional PvP? I wanted to try and help the issues I saw that could occur that would prevent it. Try and hash out how it could be done. i'm tired of complaining about PvP, I want to get into solutions on how we could fix or make it optional. What can be done to alleviate the situation many of us are in who found a gem of a game that is unlike anything we've ever played before and, to be honest, can;t find anything like it elsewhere, but have to contend with a shitty little aspect of it called the antag and basically another person ERASING 30 minutes of progress and time and enjoyment. Can I donate the equivelent amount of losses in gold and faction and MMR preemptively to the person instantly? Can I just give you my wallet and be on my way instead of you asking that i stay and fight you for 30 minutes and endure my mugging? at least then I wouldn't have to invest the time and suffering, I could just give the antag, or the system, what it wants and be on my way. It would be WORTH the cost of losing to not have to invest the time in PvP. I would gladly pay and move on. But no, i have to stay and "participate" in the mugging AS WELL as lose rewards, enjoyment and time. This is what pisses me off. There's got to be a solution to...this.