I'm with litch on this one(except the "fluff" term). They've gotta make space for preventative maintenance if they expect to make it to this destination in one piece.
I'll use thier roadmap metaphor. Say you're on on a road trip and you have to hit a few different cities. You're heading from say, Chicago to Cincinnati to Detroit, ect. If you get a flat between Chicago and Cincinnati you dont say, 'we can't stop to change the tire, we have places to be'. By the time you get to Chicago you might have a bent rim or worse. You're going to have to put in considerably more effort to get to your destination than if you had just stopped and changed the tire in the first place. Or, you might just get stranded somewhere in between.
I could be wrong maybe they have made room for maintenance and it's just not the kind of work I notice or want. But it's most certainly not a healthy expectation to want to finish something new before addressnging existing problems. Especially when it's going to cost you most of the players who are going to flood in when the new chars drop and they are met with an prohibitively imbalaced system.
hit the nail on the head right there dude.
from reading around other posts, someone said that they have so many people for design and so many people for technical ect, so they cant just swap people over to sort it.
But how is this true? if anyone has ever worked in anything, you would know, if the company needs people to do something else, even if it requires a small amount of training, then the company does that. why cant it be done here?
I mean all most people have to do, is learn how to replicate what is posted on the forums, considering thats pretty easy to do since alot of the forum posts are detailed and relay it to that team.
i think this is the flaw here, when you got a small team originally, then the technical team is even smaller, but they both have to learn how to replicate, fix and program it into the code, that very small section is now even smaller. if just the entire team was working on fixes, it wouldnt take more than a couple of weeks to fix all the problems on these forums, thus the player base would start to increase again.
i mean playerbase wise, its getting worse and worse, i'd say litterally 80% of my games this week, have had a level 1 or under level 10 quit and never return to the game. something needs to be done about this sooner rather than later. the longer you leave it, the worse its going to get.
I mean just look at the steam reviews, Mostly Negative. How do you expect to attract players, when the recent reviews are mostly negative.
if i hadnt been playing this game and i saw that, i'd avoid it.