To Clarify my previous post:
-Only new players at (Level 1) would be able to get the (Optional free) immunity, not high level players. Once the new player immunity goes away, one could never regain that immunity again. 40-50 games would place a player around level 30 or so (I think), which is still pretty new in my opinion and a better point to start facing high level antagonists. After that point, it would be just like the system is now.
-The current restriction on being an antagonist is at level 10. I feel that this number is a good number.
-The opting out part referred to only level 1 players, (or those currently with the level 1 immunity) to allow the game to remove the immunity from them, allowing them to face antagonists. (Maybe allowing them to get 15% bonus experience until level 30 or so.) If one chose not to get the immunity, there would be no way to get immunity in the future. Then the game would continue like it is now. Maybe I just feel that level 30+ is a better time to start facing triple digit level antagonists rather than at levels 1-10.
-My highest difference match as a raider was being on a team of level 30's and lower and facing off against a level 300 or something antagonist. That was not a good time.
-My highest level difference as an antagonist was being level 103 or so, and I faced a team of raiders level 2,3,7, and 11. Got it over quickly, and moved on to better matches.
-On the flip side, when I was around level 40 or so, I faced a team of raiders who were all level 200's and got my Ass blown off of my body. (As well as the level's AI minions that were non-existent.)
-Also, Sounds like you had a pretty good match too.