Author Topic: Antag; self imposed challenges, anyone?  (Read 10957 times)

Placelord

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Antag; self imposed challenges, anyone?
on: November 21, 2018, 05:27:47 PM
So I was trying to avoid putting anyone off of the game so I started trying what I call the honor antag strat. I only target the highest level raider and avoid antagonizing the lowest. And avoid going all out when a party is struggling too bad. I will go all out if the average party level is consistent.

It got me wondering if anyone else has any self imposed antag challenges?

Xinderoth

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Re: Antag; self imposed challenges, anyone?
Reply #1 on: November 22, 2018, 03:30:04 AM
Normally, the only restriction that I place on myself when I play as the antagonist is that I try as hard as I can to kill those Filthy Raider Scum and show no mercy ever.

Of course, its much easier if the game makes me the antagonist of a group of low level players, as I can kill the Raiders quicker, make them surrender earlier, and get my rewards faster.

I always try and want the win more than my opponents, and I try to make it happen.

Tekato

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Re: Antag; self imposed challenges, anyone?
Reply #2 on: November 22, 2018, 04:20:31 AM
Normally, the only restriction that I place on myself when I play as the antagonist is that I try as hard as I can to kill those Filthy Raider Scum and show no mercy ever.

Of course, its much easier if the game makes me the antagonist of a group of low level players, as I can kill the Raiders quicker, make them surrender earlier, and get my rewards faster.

I always try and want the win more than my opponents, and I try to make it happen.
How is this a restriction? You're just making yourself look like an idiot and a bully.

Xinderoth

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Re: Antag; self imposed challenges, anyone?
Reply #3 on: November 22, 2018, 04:32:25 AM
I am merely doing Uras-Beherit's will, Which is crushing those damned filthy raiders!! MuWaHaHaHa!!

As he said, "Hit them Hard, My young Apprentice." Yes, My master, I shall!!

Placelord

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Re: Antag; self imposed challenges, anyone?
Reply #4 on: November 22, 2018, 07:23:39 AM
We have a true believer. Game on

Tekato

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Re: Antag; self imposed challenges, anyone?
Reply #5 on: November 22, 2018, 09:30:15 AM
I am merely doing Uras-Beherit's will, Which is crushing those damned filthy raiders!! MuWaHaHaHa!!

As he said, "Hit them Hard, My young Apprentice." Yes, My master, I shall!!

I hope someone returns the favor when it's your turn to play as raider.

Xinderoth

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Re: Antag; self imposed challenges, anyone?
Reply #6 on: November 22, 2018, 10:42:07 AM
To Placelord: (Realistically), I wouldn't mind it if certain high end raiders (such as Doldren, or Schneider) weren't allowed to be used against new player teams and had an MMR cap on what that match's difficulty would be.

The Second action phase of this initiative would be to give new players the option to have an Antagonist immunity period, and give them the option of opting out of that benefit. Its hard to give an exact number on the number of matches that period would be, but I came up with 40-50 antagonist free games. Players with antagonist immunity would be matched up with each other and they could learn the game in a more forgiving environment as opposed to being matched up against a possible antagonist player such as myself who hates not doing everything that I'm allowed to do in order to win.

To Tekato: (Less Seriously, but with an exaggerated evil grin on my face.) I look forward to it. I hope people see my in-game name (when I'm the antagonist that is) and say, hey look, its that Xinderoth, let us kick his Ass! It would make for great rounds, and embodies the spirit of this game greatly.

TheNobleWolf

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Re: Antag; self imposed challenges, anyone?
Reply #7 on: November 22, 2018, 03:49:22 PM
Protect those exposed ganglions!!!

Placelord

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Re: Antag; self imposed challenges, anyone?
Reply #8 on: November 23, 2018, 05:16:19 AM
I have to testify on the joys of keeping raiders in the game. I had a near 2 hour match as antag Hans on breath of hope that was absolutely epic.

After a while the raiders caught on that I was more interested in disrupting them than defeating them. I'm not sure if they thought I was a troll and were trying to punish me but, they decided to just sit on the objective.

The horde would not end until they progressed and I was determined to humble thier lv100+ mentor. I threw every conceivable strategy thier way, the struggle was deep.

It was like training in the hyperbolic time chamber. Rewards were irrelevant, the rivalry was the reward. I never would have experienced such a battle had I just steamrolled them.

Yeah having a match that long seems like a terribly wasteful prospect but damn was it a hell of a thrill. I do regret accidentally crippling thier team during the boss though. They deserved that win after what we went through.
« Last Edit: November 23, 2018, 05:19:24 AM by Placelord »

Placelord

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Re: Antag; self imposed challenges, anyone?
Reply #9 on: November 23, 2018, 05:45:47 AM
To xinderoth:  Though I do see your point; wouldn't it be hard to get the Aequilibrium bonus if there were restrictions on antagonizing? I see a lot of posts about allowing players to opt out, and I'm not sure if that's a good solution.

Turning off invasions will appear to most ppl as the desirable option. That would make it hard for anyone trying to run antag to find matches. Or it could make invasions only a high level players' game. So low lv antags will hit a wall of high lv raiders because high lvs are more likely to want to opt in.

I dunno. Being a sub par antag myself, I like the current system because your just as likely to get fodder as you are to get Jason Voorhees. Assuming the population stays healthy. Hence the worry that unsportsmanlike antags are a problem.

...I dunno

PraxxtorCruel

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Re: Antag; self imposed challenges, anyone?
Reply #10 on: November 23, 2018, 08:31:31 AM
Had a level 300 antag join the enemy within composed of a level 177, 2 level 50s and 1 level 13. Antag was Doldren. It was an absolute joke. From the get go this dude fished for the level 13. Then followed up on the level 50s. Kept destroying them. We couldnt even do the first objective. It was completely unbalanced and moronic. This is the kind of match that makes me want to quit this game. Ive had this before. How on earth is there no limit to the level of the antag that can join a match? With so much going on its either focus on the antag only or mission objective and get slaughtered. Why dont they have limited lives or something. This is why the current antag system doesnt work.

« Last Edit: November 23, 2018, 08:53:10 AM by PraxxtorCruel »

Xinderoth

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Re: Antag; self imposed challenges, anyone?
Reply #11 on: November 23, 2018, 09:48:50 AM
To Clarify my previous post:
-Only new players at (Level 1) would be able to get the (Optional free) immunity, not high level players. Once the new player immunity goes away, one could never regain that immunity again. 40-50 games would place a player around level 30 or so (I think), which is still pretty new in my opinion and a better point to start facing high level antagonists. After that point, it would be just like the system is now.

-The current restriction on being an antagonist is at level 10. I feel that this number is a good number.

-The opting out part referred to only level 1 players, (or those currently with the level 1 immunity) to allow the game to remove the immunity from them, allowing them to face antagonists. (Maybe allowing them to get 15% bonus experience until level 30 or so.) If one chose not to get the immunity, there would be no way to get immunity in the future. Then the game would continue like it is now. Maybe I just feel that level 30+ is a better time to start facing triple digit level antagonists rather than at levels 1-10.

-My highest difference match as a raider was being on a team of level 30's and lower and facing off against a level 300 or something antagonist. That was not a good time.

-My highest level difference as an antagonist was being level 103 or so, and I faced a team of raiders level 2,3,7, and 11. Got it over quickly, and moved on to better matches.

-On the flip side, when I was around level 40 or so, I faced a team of raiders who were all level 200's and got my Ass blown off of my body. (As well as the level's AI minions that were non-existent.)

-Also, Sounds like you had a pretty good match too.

Tekato

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Re: Antag; self imposed challenges, anyone?
Reply #12 on: November 23, 2018, 12:21:19 PM
I'm not interested in any form of pvp just make it optional for everyone.

Urgehal

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Re: Antag; self imposed challenges, anyone?
Reply #13 on: November 23, 2018, 02:09:37 PM
Only thing that grind my gears about antag is them ruining my rare BP matches when I'm teamed with newbies or level 20+ who still don't know what they're doing. Aside from that, I don't mind the feature at all and I'm kinda neutral on it. It does keep you on your toes and forces you to play/approach the game differently, so I appreciate the challenge atleast.

But I know we all agree that antags shouldn't be in mentor matches. I mean it's been said to DEATH on here. If MSE require folks to be level 10 to antag, same should apply for being invaded. Don't know what they were thinking...

As for antags being optional, I wouldn't care either way (it would SUCK for folks that want to antag though, less chance for a match for them...). But since MSE insist on antag being a core of the game, folks opting out should just be penalized a percentage of their rewards.
I know the feature is made a huge deal here ( granted it's the same 3-4 people  :P ), but I just don't see that much people being outright against the feature. It be interesting to see a survey regarding it...make it happen MSE!



Placelord

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Re: Antag; self imposed challenges, anyone?
Reply #14 on: November 23, 2018, 05:10:46 PM
To Xinderoth: Oh, I get it now. That's a good idea.